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(+1)

Welp for now this is more a "proof of concept" kind of thing than an actual game. I like card game and revenge stories, so this is an instant follow for me.

I think a memorable gameplay is key in making a good hentai-action game. There is only so much you can do with renpy, but further down the line you can look at gameplay ideas in the card genre from "Half-demon Shinobi" (different classes and card combos) or "Newona, Ritual Offering to The Depraved God" (health bar = numbers of cards in deck). For now, you need to thicc up that story tho.

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I like the interaction between Megami and Riko. May spark up conflicts worldwide since they are destined to be heroes.

Also would be interesting if keeping Makoto as a name would influence other characters' reaction, rather than an alias.

Just giving wild thoughts there. OP, gj for getting this game out there, and gl for future development!

(+1)

What engine is this game build on? It would be nice an android version but asking in case it can be emulated

(+2)

Great game so far

(+5)

currently playing it, so far these are my comments:

its difficult to see what i can click on the map, and the star icon thingys don't stick out as much as i think they should

in combat the text is really small and hard to read, after combat the defeat screen doesn't go away. after i restarted the game, and skipped through the intro again it fixed itself

for some reason whenever i sleep in the in i dont regain hp

a tutorial for the combat system would be nice, although, once i figured it out it is very fun.

after you buy something, a  message saying you can equip item in inventory would be nice

Quest Complete msg is not in English

a button to back out of the inn would be nice

on the quest tab, a counter showing progress would be cool

for the slave quest, a reminder of how much she costs would be nice

after you win or lose a combat, the defeat or victory screen sometimes doesn't go away

the quest reward for slave says event, but no event happens

(+1)

Thank you for your feedback! I’ll address these issues in the next update, including the map visibility, combat text size, inn functionality, and quest/event fixes. I appreciate your suggestions and will work on improving the overall experience! 😊

(+1)

nice!, other then what i mentioned it was a really fun game